Attribute progression redesign. Safe to use . Attribute progression redesign

 
 Safe to use Attribute progression redesign Attribute Progression Redesign has been my favorite

Last updated 06 July 2019 3:05AM. an object of the class is made), or force setupUI () to run within the globalprogress () function. Unused attribute points carry over to your next level. txt, but adds some insecurity. Choose download type Free Realistic Leveling tackles the separate issue of efficient player leveling. This mod changes leveling and attribute advances to be more realistic and provide better game play. Mods . Any attribute bonuses you earn and don't use when leveling up will be carried over to the next level up screen. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. Uploaded by JakeAlaimo. 42. 951. If you don't want to use the entire guide, the core of it's level scaling fix is Ascension + Balanced Creature Stats + Balanced NPC Level Caps + Balanced Unleveled Quest Rewards + Attribute Progression Redesign and all that, to me, feels like vanilla Oblivion could have been if Bethesda had QA tested it. The game leveling is about your ability to do more and more damage in a fight to keeping up with. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. However, I fear that. CCCP is compatible with mods that change races and birthsigns. Attribute Progression Redesign; Attribute Progression Redesign. I prefer Attribute Progression Redesign as it just makes unused modifiers rollover, so it’s the same points as you would have got had you efficiently leveled. I was trying to get my intelligence and willpower up so even though I was already able to level, I trained those. You can use __init__ (), which will automatically run as soon as the class is instantiated (i. 3. Attribute Progression Redesign v1. If you use anything I'd recommend Attribute Progression Redesigned. Unique DLs-- Total DLs-- Total views-- Version. I used those on my last playthrough and it worked really well. I'm currently torn between a few different leveling mods. Page 15 of 25 - Zensalins Oblivion Overhaul - posted in File topics: In response to post #72108788. NothingReasonable • 2 yr. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Original upload 23 May 2019 5:09PM. The game can be completed with +1 bonuses every level. Download: Manual; 0 of 0 File information. Just try and play, and notice a little -1 in a stat at one point. The parts of the strategy involve:. MediaI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. 1' description changed. I'll resolve this later" and after months I'm finally looking to get back to it. Page 2 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #70461028. Oblivion » Skills and Leveling. Attribute Progression Redesign: A leveling fix that keeps the flavor of the original system. Page 204 of 216 - Ultimate Leveling - posted in File topics: In response to post #118959143. r/oblivion. Unique DLs - Total DLs - Version. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. #70344728, #70515743, #70517148 are all replies on the same post. Skills and Leveling. Original upload 23 May 2019 5:09PM. Companion neeshka. However, I fear that. Attribute Progression Redesign combined with Skill Diary Redone. ashthediciple endorsed a mod 'Assorted Protective Female Armors - Refined'Just use Attribute Progression Redesign or another leveling mod. Regardless I'd honestly recommend neither. Elliove • 4 hr. Vanilla leveling is bad, yes. Spoiler prsnk wrote: I like this, it seems to have potential to fix the optimised leveling issue. e. My favorite is Attribute Progression Redesign. Unique DLs-- Total DLs-- Total views-- Version. #72920063, #74264193, #82865663 are all replies on the same post. #106485348, #106494948, #106891408 are all replies on the same post. txt, but adds some insecurity. I'm half through the quests using this mod, and I absolutely love it so far. 2] to Attribute Progression Redesign 04 July 2019, 3:11AM JakeAlaimo changed some attributes to Attribute Progression Redesign : File 'Attribute Progression Redesign v1. txt, but adds some insecurity. Spoiler slimeweasel wrote: Doesnt actually tell you how many levels each skill has progressed, just the attributes. Every level after level 5 provides a flat +1 damage bonus. It's there to allow filtering and toggling of disabled mods for modlist. Played as a Dunmer with Atronach sign and Endurance as one of the class attributes. . The level scaling as you mentioned is the real problem, and the only real way to change that is to use an overhaul. Realistic Leveling removes the attribute point allocation that this mod adjusts, so in the best case this mod would just cause. Follow. That's what I'm going for with this new thread, at least. Unused attribute points carry over to your next level. im new to modding so i have no clue what mod could be doing this so i hope. Capped Bandits Marauders and highwaymen. Trying to optimize the number of attribute points you earn each level can drain Oblivion of fun. Uploaded: 23 May 2019 . Attribute Bonus Skill Tree Progression; Body +2 Max Health per Attribute Point: Skills in this Attribute focus on proficiency with Shotguns, Light Machine Guns, and Blunt weapons. Virus scan. Attribute Progression Redesign [Vanilla Plus] Automatic Attributes [V++] Oblivion XP [Overhaul] (- Automatic +5. Page 3 of 11 - Attribute Progression Redesign - posted in File topics: In response to post #70342578. Unfortunately it has not aged well. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p attribute progression redesign myserious bears epic necromancy carry weight modifier x4 maskars oblivion overhaul marriage. txt, but adds some insecurity. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. If you install any mods later, remember to right-click and "rebuild patch". Uploaded by JakeAlaimo. I'm currently torn between a few different leveling mods. I’ve only ever started new games with this mod to be honest, I’m not sure if that normal sorry… maybe use console commands to get lost attributes back? Also I would up the XP multiplier , it took me hours to level a few times without changing it, I put mine up to 200 XP that seemed roughly the same amount of time it would take to progress. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Kajsa a troll companion critter. In four case studies, the median improvement in overall usability was 165% from the first to the last iteration, and the median improvement per iteration was 38%. This can lead to pointless and tedious efforts to optimize multipliers at each l Attribute Progression Redesign, which allows unused attribute bonuses to carry on to the next level up. Unique DLs-- Total DLs-- Total views-- Version. So if you gain 7 skill increases for Strength skills, you'll end up with a +3. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. Through the Valleys v2. You don't choose that attribute bonus. Stay tuned for future coverage of Cyberpunk 2077,. . (keyboard, not needed on controller) SD Skill Diary. More posts you may like. AOG knock on door : Knock on locked houses to speak with people inside. I'll resolve this later" and after months I'm finally looking to get back to it. the function setupUI (), in which the progression attribute is set, is not called by default. attribute progression redesign myserious bears epic necromancy carry weight modifier x4 maskars oblivion overhaul marriage. My favorite is Attribute Progression Redesign. Virus scan. Spoiler Fyrcynn wrote: How does this play with Ultimate Leveling from Maskar? At a glance, Id recommend not mixing them. No. 1. Download: Manual; 0 of 0 File information. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Do you want an XP system or one that makes skill increases directly level up attributes, then choose Maskar's Ultimate Leveling as you. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Unused attribute points carry over to your next level. ; Name the separator Gameplay. Curse of Hircine Resurrected. VORTEX. I used to use oblivion XP all of the time. . . hi as the title says i have been playing oblivion and only recently started to go into dungeon locations and every place i go to there is a bunch of naked npc just standing there and i see the dungeon has been cleared because there was even more further down fighting the enemies. 2. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Marvelman2099 • 1 yr. Attribute Progression Redesign 119 Rebalanced and Unleveled Quest Gold Rewards 120 Balanced Creature Stats - Fixed Level Scaling 121 Balanced NPC Level Cap - Logical. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pWanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. . I think it fixes a huge problem while retaining the logic that your attributes increase according to. Spoiler YoungSquad wrote: Can I still got multiplier from minor skills alfter I reach 10/10 main skills and got level up sign? In vanilla oblivion if you got 9/10 you still can change multipliers, but if you reach 10/10, skill multiplier is locked. I was like "well, ♥♥♥♥. Killian a spider daedra companion. Ascention. Oblivion XP - 無料・ダウンロード. So most people install mods to make going past level 1 suck less. Unused attribute points carry over to your next level. Started up a new game, playing with the "Through the Valleys" modding guide. That mod adds any attribute bonus progress to a pool, which is. Unused attribute points carry over to your next level. Thanks for providing vanilla overrides (not a fan of those particular changes, especially for a magic-oriented character makes the early game unnecessarily hard). Unused attribute points carry over to your next level. it was really nice, I never used realistic leveling though. This definitely shouldn't happen, needs fixing. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p Page 2 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #70461028. 2) folder 4KB. Last Update: 06 Jul 2019. I finally decided to buy Oblivion, after wanting to do so for many years (I somehow skipped it when it was released, I guess I was too busy playing WoW and Gothic 2) and I wanted to have a little recommendation. Vanilla leveling is bad, yes. I'll resolve this later" and after months I'm finally looking to get back to it. Attribute Progression Redesign v1. Attribute Progression Redesign [It's a very simple mod, yet it makes minmaxing much less important by simply carrying skill points. Description: A quick example of what this does: For a level 25 player, this mod applies a universal +20 damage bonus to each hit they strike, regardless of weapon. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. Author: JakeAlaimo. Normally I would recommend Oblivion Scaling Unclusterfucked, but I've seen complaints that this mod goes overboard and makes very. SM DLC Plugin Refurbish. Attribute Progression Redesign v1. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pBetter Leveling: Attribute Progression Redesign and Practical Training (the first lets attribute bonuses roll over into your next level, the second lets training levels do the same) (again, both recent) ReplyThis and something like Attribute Progression Redesign should do the trick. Created by Jake Alaimo . It's only a guess, but I wouldn't be surprised if the requirements for leveling up are met in your game, which sounds like. Improve this answer. User images. 957. 3 comments. 0. Any attribute bonuses you earn and don't use when leveling up will be carried over to the next level up screen. Download: Manual; 0 of 0 File. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. bkrugby78 •. 2] to Attribute Progression Redesign 04 July 2019, 3:11AM JakeAlaimo changed some attributes to Attribute Progression Redesign : File 'Attribute Progression Redesign v1. Click on the attribute buttons. Skills and Leveling. Virus scan. Edited by ulysses, 10 October 2020 - 12:07 am. The game can be completed with +1 bonuses every level. Uploaded: 23 May 2019 . I think this comes from the mod "Attribute Progression Redesign" but I am. Vanilla leveling is bad, yes. Crashing at start without any changes usually means that your load order went wacky for some reason and needs to be sorted again with LOOT/BOSS. Just started a fresh character who has had 16 skill increases in INT and is able to level up from 1 to 3. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. Description: A quick example of what this does: For a level 25 player, this mod applies a universal +20 damage bonus to each hit they strike, regardless of weapon skill or magic effectiveness. Page 11 of 13 - Attribute Progression Redesign - posted in File topics: Stellar mod, thanks a lot man. That's what I'm going for with this new thread, at least. I'm currently torn between a few different leveling mods. 1. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p. And it kicks in when you level up - with other words, when the prequisites for leveling up are met AND you try to sleep. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. Unused attribute points carry over to your next level. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. )Goodmorning guys. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Real Retroactive Health - So you don't have to invest in endurance early to max/min health Practical Training - Makes unused training sessions rollover into the next level, and training costs are now dependent on the trainer's disposition and skill Pickpocket sleeping npcs Attribute Progression Redesign - The simplest and safest leveling mod. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Companion neeshka. Endurance is maybe the only attribute that really influences game difficulty. 1. So most people install mods to make going past level 1 suck less. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Unused attribute points carry over to your next level. Update 2. Mods . Virus scan. . There is Attribute Progression Redesign (best and fair), Automatic Attribute (more fluid leveling) or +5 Attribute Level Up (cheat but kinda fair). Anything on top of that is just. The devs intended it to provide natural bonuses depending on the skills your character uses. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. yeah, any mod using the KCAS wheel for attributes will result in some drastic attribute changes from default. Safe to use . Also, the mod script replaces Oghma Infinium and. Lightweight and compatible with other combat/damage mods. So most people install mods to make going past level 1 suck less. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. However, I fear that. Attribute Progression Redesign. Thinks like Oblivion Character Overhaul and Roberts Bodies are very commonly used. All my major skills are in only 3 Attributes, meaning I will stop getting natural Attribute bonuses in skills that help me level up; On top of this, I started out as a wood elf under the Thief sign, which further robs. Easy to get +5 each time. So most people install mods to make going past level 1 suck less. The thing is that I really enjoy questing and exploring in Oblivion, but I don't enjoy doing repetitive things to grind for skill levels. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Share. Balanced Creature Stats - Fixed Level Scaling. Last Update: 06 Jul 2019. Book Of Scrolls: Vanilla scrolls kind of suck. However, I fear that. This can lead to pointless and tedious efforts to optimize. So, in my view, mods that give you +5 every level for every attribute are too strong and this is a mild version of it: it remembers the points that you haven't used at level up. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Forget you've ever installed this mod. Reply druyd. Stuff that fixes bugs and Oblivion's absolute clusterfuck of leveling. 1. Unused attribute points carry over to your next level. And each level you still get a +1/1/1 bonus. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. And it kicks in when you level up - with other words, when. Its the most faithful to the original system except for the fact that attribute bonuses which you dont select carry over to the next level. Lightweight - no permanently-running scripts. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. I reccomend using Attribute Progression Redesign to reduce the necessity of Min/Maxing in the vanilla game. For whatever reason, this mod ended up not only being less effective than manual leveling, but also breaking my. txt, but adds. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. 2 [version 1. Want to know which one is better. We altered a few areas of the badge system and made improvements to existing badges, with new additions brought in to enhance flexibility, or removals made to bring more balance to the game; no stone was left unturned. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. AOG knock on door : Knock on locked houses to speak with people inside. Attribute Progression Redesign. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of. Feel free to remove the `allow-scripts` from the sandbox attribute. Endorsements. it makes it so points carry over between levels. Don't use Nexus Mod Manager, thats my first tip. Companion Vilja. Killian a spider daedra companion. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Collections . 2-49385-1-2-1562378719. Wrye Bash (run through MO2) is mainly for. I'm currently torn between a few different leveling mods. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. I find that it offers a quick fix to the leveling system while also staying true to the developers intention. This mod redesigns the attribute progression system slightly to prevent min-maxing hell while still maintaining Oblivion's balance and design intent. The author of Ascension has a guide which recommends Attribute Progression Redesign for making +5s easier to gain, whilst slowing leveling by making level ups require 15 skill. Mods . Spoiler ZantheVvV wrote: A beautifully elegant mod! I only wish I could find an equivalent mod for Morrowind. ; It is. ; It is. Page 1628 of 1819 - Maskars Oblivion Overhaul - posted in File topics: In response to post #100735333. Page 7 of 14 - Attribute Progression Redesign - posted in File topics: This gem has changed my game from bothersome to fun again. 957. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. It doesn't overhaul the leveling system or the level scaling but simply allows the skill increases to carry their modifiers over past the next levels. Both mods try to get around the same core problem. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. 5 points. For a vanilla experience i suggest you the franscesco and attribute progression redisign,than you can add any texture mod that you want (avoid too many texture over 2k size) For the grass take Far Cry inspired Grass - Expanded + smooth grass (dont use any other mods about grass because they cause stuttering in combination of many texture mods). ). Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. My favorite is Attribute Progression Redesign. Skills and Leveling. Unlike many other role-playing games, when. Uploaded by JakeAlaimo. 0. supporter; 129 posts; 1 kudos; 02 June 2021, 10:23AM. Kajsa a troll companion critter. Also 4gb patch and unofficial patches (Oblivion, Shivering Isles, KotN+DLCs. Last updated 06 July 2019 3:05AM. I tried installing Ultimate Leveling but it just took my experience away. Feel free to remove the `allow-scripts` from the sandbox attribute. Page 7 of 14 - Attribute Progression Redesign - posted in File topics: This gem has changed my game from bothersome to fun again. Business, Economics, and Finance. Okay, thanks, I'll check it out. Unused attribute points carry over to your next level. I love this so much because I don't have to pick warrior major skills if I'm a mage. Use Attribute Progression Redesign. Knights of the nine revelation. Attribute Progression Redesign 53 All +5 Attribute Modifiers 54 MenuQue - OBSE Plugin 55 LINK 56 Ultimate Leveling 57 Balanced Creature Stats - Fixed Level Scaling 58. The thing is that I really enjoy questing and exploring in Oblivion, but I don't enjoy doing repetitive things to grind for skill levels. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Last Update: 06 Jul 2019. I was like "well, ♥♥♥♥. Page 85 of 92 - Through the Valleys - PushTheWinButtons Vanilla Plus Modding Guide - posted in File topics: When I follow Enable xOBSE libraries within MO2. My take on disincentivizing min-maxing approaches to. Krraken a land dreugh companion. Skills and Leveling. Oblivion character overhaul version 2. 2. Attribute Progression Redesign Unused attribute points carry over to your next level. Capped Bandits Marauders and highwaymen. For me it's Oscuro's Oblivion Overhaul, Oblivion Character Overhaul, Vanilla Combat Enhanced, and Enchanted Hand To Hand. I'll resolve this later" and after months I'm finally looking to get back to it. And it kicks in when you level up - with other words, when the prequisites for leveling up are met AND you try to sleep. I'm using the Ascension and Attribute Progression Redesign mods, so at least I don't have to worry about efficient leveling. Choose. Page 2 of 3 - Skill Diary Redone - posted in File topics: In response to post #84282203. Unused attribute points carry over to your next level. Unused attribute points carry over to your next level. Feel free to remove the `allow-scripts` from the sandbox attribute. Prev; Page 37 of 93 ; 35; 36; 37; 38; 39; Next »Attribute Progression Redesign. Depends on your tastes and what are you looking for. Attribute Progression Redesign is the best leveling mod to make the vanilla system better. My newfound enthusiasm for Cyberpunk 2077 starts with the new progression system. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pThe game’s release date is Nov. Attribute Progression Redesign; Attribute Progression Redesign. I recommend Customizable Magic Progression to just solve the magic part. Companion Fergus 2. So coming back to oblivion on the pc for the first time I wanted to mod it to make my experience a bit better, I followed the "Through the valley"…I don't use OOO/MOO-like gameplay overhauls for compatibility reasons, so I adore small, focused mods like this and Faction Relations. Page 10 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #103044268. 1. attribute progression redesign seems to be a good companion mod to this. - Page 14 - AWKWARD ZOMBIEMods . Attribute Progression Redesign : Vanilla leveling system with less min-maxing, it'll make you enjoy leveling more. Welcome Now to OBLIVION! An Elder Scrolls Let's Play. Unique DLs-- Total DLs-- Total views-- Version. Author: JakeAlaimo. Wolgran • 2 yr. Unused attribute points carry over to your next level. #118986338, #119055833, #119059348, #119097113 are all replies on the same post. Collections . With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. If you’re heading to Night City, you’re gonna need to know this stuff. attribute progression redesign in my opinion. Any chance that youre thinking about making one?PistachioRaptor wrote: Im.